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Last Stand

Effect

[Action] (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Rarity
Rare
Domains
Calm
Card Type
Spell
Code
OGN-069/298
Energy
3
Power
1
market
0.24tcgplayer

Usage

Standard

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Decks

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